Double-A
Ages 7-8 : Full kid pitch that follows Little League pitch limit guidelines. Catchers play a bigger role. Umpires are introduced to call balls and strikes and officiate the game. The batting order is the complete roster, but only nine players may be in the field at a time on defense. Players are guaranteed play according to Little League rules. All extra base hits are allowed. Players may steal 2nd or 3rd base once the pitch has crossed the plate, and players may advance to 2nd and 3rd base on a passed ball or overthrow, but 3rd base is locked—no advancing home via steal, passed ball pitch, but must remain at third base until either forced in on a walk, or by a ball hit into play. A team's turn at bat is over when five runs have scored or three outs have been made until the fourth inning, when there is no run limit. No new innings will begin after 1 hour and 15 minutes of play, and games are stopped (drop dead) at 1 hour and 30 minutes.
Triple-A
Ages 9-10 : Similar to Double-A, except at an older, more advanced level. Third base is no longer locked, and the run limit is five runs for the first three innings. No new innings will begin after 1 hour and 30 minutes of play, and games are stopped (drop dead) at 1 hour 45 minutes.